![]() Log: Previous detected compatibility level: Composite: 4. Log: Machine detected compatibility level: Composite: 4. Log: TwD3d1xInfoInit: Acceptable DX11 adapter found DevDataBase: Connection to "Provider=sqloledb Data Source=production-db Initial Catalog=EngineTaskPerf Trusted_Connection=Yes Connection Timeout=2" or "10.1.20.20" failed Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. DevOnline: appSteamInit: Steam Game Server UID: 0 Log: Steam Game Server API initialized 1 ![]() Log: Automatically setting Steam port to 20560 (server port is 7777) Log: Automatically setting Steam query port to 27015 (server port is 7777) Solutions posted in the Tripwire Interactive Support Knowledge base, as well as various answers found in the Steam Community and third-party websites, do not solve the problem for everyone. Init: Memory total: Physical=11.9GB (12GB approx) Pagefile=24.0GB Virtual=131072.0GB Hello, fellow Zed killers and Dosh grabbers Many of you have probably experienced frequent crashes when trying to start Killing Floor 2. Init: High frequency timer resolution =3.507520 MHz Init: Base directory: D:\Steam\steamapps\common\killingfloor2\Binaries\Win64\ Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467ÄevConfig: GConfig::Find has loaded file. No ones helping me on the "Game Won't Start" thing so I'm just posting here ![]()
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